We spent a week in a "Light Lab" setting up a key-light, a fill-light, and a rim-light, on objects and human models. We played with diffused light, and colored light filters. By the end of the week, we understood how to account for low-light situations and take pictures with less "noise."
After learning a few tools through tutorials, We put our pictures into Photoshop.
Last week, we used our new Photoshop skills to put our faces on objects, working toward the most believable representation of this impossible photo-merge.
We started October with the brief study of the animation principle of "Stretch-&-Squash." Cartoons amplify the dynamics of physical contact - as a ball bounces off the floor, it first stretches toward the floor with gravity, then squash at the impact, and stretch as they bounce away from the floor.
Students were allowed to work in the medium of their choice. Here are a few of our explorations with Photoshop GIF animations, expressing this principle. Click on the image if it is not looped for infinite animation: